Engineering and Design are two very similar designs when it comes to product creation. Andrew Cousins explores the division between the two fields and offers some ideas on how to be a more well-rounded problem solver.
All tagged Design
Engineering and Design are two very similar designs when it comes to product creation. Andrew Cousins explores the division between the two fields and offers some ideas on how to be a more well-rounded problem solver.
I immediately realized that decomposition could be translated into other aspects of life. It became an essential part of how I view and approach any problem.
The relationship between scope and minimalism doesn’t hold true in every case, but if you observe brands, you will definitely notice a pattern: the minimalism in their logos and their products frequently corresponds to their scope.
Why would you undertake a deep study of engineering design, or the design process, when you could go about design on your own and learn from your own experience? There is value to be gained from studying design, and I want to add my own take on why studying design is an important complement to hands-on experience.
The basketball has had a uniform design for almost 100 years. What happens when a major sporting goods company decides that it is finally time for a change? The R&D team at Wilson put their minds together and came up with a pretty ingenious design.
In an article published a few weeks ago, I gave a brief overview of a variety of manufacturing processes. Now, I will further discuss the first set of processes – subtractive machining.
Humans are obsessed with speed. This need for speed can be found everywhere, including the world’s most high-tech Rubik’s cube.
We challenged dozens of BYU engineering students to design LEGO Architecture-style models of BYU buildings; here you’ll see some of the many outstanding designs that were created. If you’re a current BYU student, an alumnus, or have ever visited the BYU campus, we hope these designs bring back great memories.
Everyone loves a good puzzle - especially Designers, Engineers, and Inventors.
In 1848, Jean-Baptiste Alphonse Karr penned the phrase, "plus ça change, plus c'est la même chose" or "the more things change, the more they stay the same". One hundred and seventy-two years later, one could argue that "the more products change, the more the designs stay the same." See how the products of the future are influenced by the designs of the past.
Evaluation matrices are one of the most misused, misunderstood, tools of product development. However, a simple shift in the way we think about them can help us all get the most out of evaluation matrices.
A complicated design can usually be decomposed into lots of smaller design choices. But those individual good choices can add up to an overall low-quality design and experience if the bigger picture isn’t continually considered.
As is customary this time of year, we often think about goals and resolutions associated with the new year. There is something very refreshing about a clean slate and starting over from scratch at the beginning of January.
Read some great articles from 2019 you may have missed on the BYU Design Review.
Ever thought about the design of Kevin’s booby traps in Home Alone? Consider these critiques before you choose how to defend your home this Christmas…
The creation of the LEGO Unit was not only a meaningful piece of LEGO history but rather a fundamental player in modern LEGO design culture. It’s no surprise the market loves this toy. It’s proven so by buying more than 600 billion bricks produced to date. Enough for every person on the planet to have 81 pieces.
It takes a little curiosity and engineering to make certain features standard on many everyday things. Take a look at how dimples became one on golf balls.
Almost all product development is done in a team setting, owing largely to the strongly held belief that the collective thinking of a group outperforms that of “the lone genius."
A designer in the role of an Anthropologist will take the time to really learn about the customer and everything that impacts the customer. Learn about Tom Kelley’s first face of innovation - The Anthropologist.
Without ambiguity, there is no design freedom, no decision-making, and no design. Therefore, we should embrace ambiguity and consider it our job as designers to thrive in that environment.