All in Design Methods

Verification Versus Validation

There are two general types of tests that can be done to observe the design’s strengths and weaknesses. They are called verification tests and validation tests. The differences between these tests can be confusing because the words seem and sound similar, and because some people use them interchangeably without thinking deeply about what they mean. This article describes the difference between them.


A Good-Better-Best Framework for Design

The long term relationship between a design team and it’s client has everything to do with what the design team delivers and when. Setting clear expectations about the quality and completeness of the design work keeps both the design team and the client from changing the expectations without thoughtful discussions together. Simply articulating early in the development process, what good, better, and best solutions look like can make all the difference in what is delivered and in the long term relationship.

Design through Analogy

Metaphors, similes, parallels, allegories, symbols, and, of course, analogies are some of the tools designers, engineers, and scientists often use to communicate, discover, and develop their trade. Johannes Kepler was one of the foremost scientists to apply analogies to discover the design of our solar system. We should follow his example in our efforts.

Computer-Aided Design

When I was an engineering student I took three CAD classes, mostly because they were fun. When I was the director of engineering at ATL, CAD was at the center of all our detailed design work. It was indispensable to our engineering. When I became a professor, however, my appreciation for CAD slowly and unconsciously faded. Luckily, a new university assignment has put CAD back on my radar and my appreciation for it is greater than ever.

Getting the Most out of Digital Calipers

If your job involves product or part geometry, I believe you should own and use a pair of digital calipers. They are one of the most important measurement tools to access the details of the geometry you’re working with. Even if your job is purely theoretical, it can be helpful to simply use the calipers to visualize the size and scale of features you’re specifying or being asked to work with.

Learn to Sketch: Part 3

As engineers we often need to conceptualize (and sketch) specific geometry such as specific wing shapes, specific gear trains, or a new component that needs to fit in a specific spot on an existing device. In this article, I’ll share a few insights and exercises designed to help you produce sketches of specific geometry, including cross-section sketches, and exploded-view sketches.

Book Review of "Product Development - Principles and Tools for Creating Desirable and Transferable Designs"

The recently published book “Product Development: Principles and Tools for Creating Desirable and Transferable Designs” is a unique addition to design resources available to students and engineering professionals interested in evolving their design ideas from the early stages of opportunity development all the way through to production.